Startup Camp Delivered On-Site at Schools
Generating and developing startup ideas through Schumpeter's concept of creative destruction
OVERVIEW
How we ran it
Schumpeter Entrepreneurship Program
Item / Details — Program: Startup program using the Schumpeter board game · Participants: All 2nd-year middle school students · Duration: 3 hours in total · Staff: 1 lead instructor · Key goals: - Understand entrepreneurship through Schumpeter's concept of 'creative destruction' - Strengthen creative thinking by spotting everyday problems and proposing new solutions - Explore how new jobs emerge amid future technologies and industrial change · Deliverables: - Final business plan - Naming and logo design using generative AI - Presentations and feedback
More projects we have run
View all 325 →Let's build your next stage together
Tell us your scale and schedule, and we'll send a proposal along with examples of similar events we've run.


