06 / CAREER
Career Programs
Delivered session by session in middle and high school classrooms. Instead of lectures, students learn through board games and card-based kits, and every session ends with a tangible outcome. All of our educational kits are designed and produced in-house.
TYPES
Four core programs
Schools can choose one program to match the topic they want, or split programs across grades. Some schools link Strengths → Job Creation → Entrepreneurship across years 1 → 2 → 3, and third-year middle school students often take it together with the High School Credit System program. We also offer Future Design & SP Scanning.
Strengths Analysis Program
Middle school, years 1–3
Students discover their strengths and learn how to use them to solve problems.
- Strengths pyramid game
- Strengths Card PLAY — 20 types, 60 specific strengths
- Problem-solving practice by talent type
- Strengths canvas creation and presentation
Future Job Creation Program
Middle school, years 1–3
Shifts the mindset from choosing a job to creating one.
- Career exploration board game
- Role matching and role speed games
- Three principles of job creation — discovery, specialization, convergence
- Designing and presenting a new job of their own
Schumpeter Entrepreneurship Program
Middle and high school
Students experience the full journey, from entrepreneurship to a startup competition.
- Schumpeter's entrepreneurship
- Schumpeter Adventure board game
- Startup ideation card exercises
- Business plan writing and in-school competition
High School Credit System Program
Middle school year 3 · all classes at once
By building their own high school timetable, students turn the next step in their education into a concrete set of choices.
- Defining my career type and target major
- Looking up credit allocation tables of preferred high schools on Hakgyo Allimi
- Designing a second-year timetable
- Writing a competency development plan
CURRICULUM
Session by session
Below is the actual curriculum for three of the programs. Sessions can be split or combined to fit the school schedule.
Strengths Analysis · 2 sessions
- Session 1
Understanding strengths and merits
- · Distinguish strengths from weaknesses, and strengths from merits
- · Identify personal merits and shortcomings through the strengths pyramid game
- · Discover personal strengths and talent type through the Strengths Card game
- · Form groups by talent type and solve social problems using situational strengths
Deliverable: Poster-paper activityStrengths Cards - Session 2
Strengths canvas creation and presentation
- · Discover the strengths classmates see in you through Strengths Card PLAY (20 types · 60 specific strengths)
- · Use generative AI to explore career fields and competencies suited to your talent type
- · Analyze strengths and weaknesses with a merits–shortcomings–strengths–weaknesses matrix
- · Complete your strengths canvas and present it to classmates
Deliverable: A4 strengths canvasStrengths Cards · Generative AI
Future Job Creation · 3 sessions
- Session 1
Exploring how jobs change
- · Learn about the Fourth Industrial Revolution and changes in the world of work
- · Explore how technology and jobs evolve through the career exploration board game
- · Understand past, present and future applications of technology and why they matter
- · Use generative AI to explore future jobs in technology fields of interest
Deliverable: Paper sheet + Post-itsCareer exploration board game · Generative AI - Session 2
Understanding job roles
- · Understand the tasks each job involves through role matching and role speed games
- · Share thoughts on job roles through the "Me Too" empathy game
- · Identify your work environment type and find jobs that suit you
Deliverable: A4 role canvasJob Creation Role Cards - Session 3
Future Job Creation
- · Understand that jobs are not simply chosen but can be created
- · Learn and apply the three principles of job creation — discovery, specialization, convergence
- · Create a new job using convergence
- · Present your own self-designed future job to classmates
Deliverable: New job introduction worksheetJob Creation Cards
Schumpeter Entrepreneurship · 4 lessons
- Lesson 1
Schumpeter's entrepreneurship
- · Understand the concepts of "new combinations" and "creative destruction"
- · Explore examples of innovative ideas born from creative destruction
- · Trace the evolution from the telephone to the smartphone
Deliverable: Textbook activitiesSchumpeter textbook - Lesson 2
Exploring unicorn companies
- · Explore a range of startup scenarios through the Schumpeter Adventure board game
- · Understand what startups and unicorn companies are
- · Learn about the valuations of unicorn companies around the world
Deliverable: Board game resultsSchumpeter Adventure - Lesson 3
Generating startup ideas
- · Understand how successful companies use benchmarking strategies
- · Analyze the core technologies and services of startups in fields of interest
- · Generate and refine ideas using the four-operations ideation method
Deliverable: Idea sheetSchumpeter Startup Cards - Lesson 4
Startup competition
- · Come up with a name for the startup idea using naming strategies and keyword searches
- · Design a logo that fits the company's image
- · Select target customers to clearly define the company's target market
- · Complete a business plan, share it with classmates and invest in innovative ideas
Deliverable: Business plan · presentationSchumpeter textbook
REQUIREMENTS
Operating requirements
- Unit
- Class-based. Multiple classes run simultaneously on the same day (we have run up to 6 classes at once)
- Venue
- Each class's own classroom or a designated room at the school. No special facilities required
- Time
- Two consecutive periods per session, scheduled to fit the school timetable (e.g. periods 5–6 or 6–7)
- Instructors
- One instructor per class. For 6 classes, 6 instructors teach at the same time
- Provided by MAINCONTENTS
- Planning · instructors · educational kits · workbooks · printed student work · surveys · final report
- Provided by the school
- Classrooms · projector · student supervision
REPORT
A final report for every school
The format can be used as-is for career activity reporting. It includes on-site photos from every class and all student work.
- 01Program Overview, Schedule & Instructor Assignments
- 02Session-by-Session Curriculum
- 03On-Site Photos by Class
- 04Student Work (Portfolio)
- 05Survey Results
- 06Linked Program Overview & Course Materials
CASES
Track record
Only programs for which a final report was submitted are counted.
186projects
Total delivered
154organizations
Schools & organizations
13organizations
Returning schools
105schools
Middle schools (High: 33 · Elementary: 8)
- Future Job CreationCases: 87
2025 · 412026 · 46
- Schumpeter EntrepreneurshipCases: 68
2025 · 392026 · 29
- High School Credit SystemCases: 11
2025 · 102026 · 1
- Other formatsCases: 11
2025 · 42026 · 7
- Strengths AnalysisCases: 7
2025 · 42026 · 3
- Future Design & SP ScanningCases: 2
2025 · 2
Returning schools
Many schools invite us back. Some run Job Creation, Entrepreneurship and Strengths programs at the same school, assigning a different program to each grade.
Jungang Middle School
Strengths, Job Creation and Future Design
Seoksu Middle School
Job Creation · 2025 and 2026 in a row
Sanbon High School
Schumpeter Entrepreneurship, 3 times
Baengnyeong Middle School · Baengnyeong High School
Island region · Job Creation and Entrepreneurship
We also run programs outside schools, for organizations such as Pohang City Hall, Namyangju Urban Corporation, Korea Student Aid Foundation and youth centers.
DOWNLOADS
Materials for your internal proposal
Prepared in a format you can attach directly to internal approvals and budget requests.
Download instantly — no email required.
Three Curriculum PackagesSample
Sample Final ReportSample
Company ProfileSample
Company Documents PackageSample
(2026) Career Exploration Program Proposal (Job Creation, 4h)
(2026) Career Exploration Program Proposal (Strengths, 4h)
(2026) Career Exploration Program Proposal (Future Design, 3h)
(2026) Career Exploration Program Proposal (High School Credit System, 4h)
(2026) Schumpeter Entrepreneurship Program Proposal (Entrepreneurship, 4h)
(2026) Schumpeter Entrepreneurship Program Proposal (4-hour Startup Course)
Other programs
We tailor the program to your school
Tell us the grade level, number of classes and number of sessions, and we will send you a program plan along with a quote.